翻訳と辞書
Words near each other
・ "O" Is for Outlaw
・ "O"-Jung.Ban.Hap.
・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
・ "Q" Is for Quarry
・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
・ !!!
・ !!! (album)
・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
・ !Hero (album)
・ !Kung language
・ !Oka Tokat
・ !PAUS3
・ !T.O.O.H.!
・ !Women Art Revolution


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Cube 2: Sauerbraten : ウィキペディア英語版
Cube 2: Sauerbraten

''Cube 2: Sauerbraten'' (German for "''sour roast''", also known as ''Sauer'') is a cross-platform, ''Quake''-like first-person shooter that runs on Microsoft Windows, Linux, FreeBSD and Mac OS X using OpenGL and SDL. The game features single-player and multiplayer gameplay and contains an in-game level editor. The game engine is free and open-source software, under the zlib License, with commercial support available from the developer's own business counterpart, (Dot3 Labs ). The game media is released under various non-free licenses. The aim of the project is not to produce the most features and highest-quality graphics possible, but rather to allow map-editing to be done in real-time within the game, while keeping the engine source code small and elegant.
The game started as a redesign of the original ''Cube'' game engine, and its first, developer-only, release was made on February 27, 2004. One of the latest releases, dubbed the "Justice Edition", debuted on July 19, 2010, adding two new player models, thirty new user-created maps, several new game modes, including Efficiency CTF, Efficiency Hold, Efficiency Protect, Hold, and InstaHold; a mini-map, clock, and crosshairs, among various other things.
The latest release is called "Collect Edition" and was released on January 4, 2013.
The ''Cube 2: Sauerbraten'' engine is written in C++ and OpenGL. A Mozilla researcher, Alon Zakai, created the BananaBread demo by using Emscripten to port the C++ code into JavaScript and WebGL.
==Gameplay==

The game currently has singleplayer and multiplayer. Multiplayer functionality is possible with LAN, local, and online play. The online play gets its server listings from a master server. Offered gameplay modes are Free-For-All (everyone for themselves, all weapons allowed), InstaGib (deathmatch, rifles only), Capture (where teams fight for control of points on the map, all weapons allowed), Capture the Flag (two teams fight to capture the other's flag and return it to their base), Teamplay (defeat the other team's players to score points for your team), Tactics (FFA, but players spawn with random equipment), Efficiency (FFA, but players spawn with all equipment) InstaHold, where two teams have to possess a single flag for a minimum of 20 seconds to score points; Collect (kill enemy players and collect their skulls, which then have to be returned to the home base), and Protect (teams try to touch each other's flag). Insta, regenerative weapons ("regen") or Teamplay versions of some of the game modes are available, as well as cooperative map editing, even online—one of ''Cube 2s most interesting and popular features. There are also single-player modes featuring both episodic gameplay and deathmatches on multiplayer maps with AI bots instead of human opponents.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Cube 2: Sauerbraten」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.